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Path of Exile 2 Roadmap to 2026 and Future Content
The development journey of Path of Exile 2 has shifted dramatically, evolving from a planned expansion into a standalone sequel. This bold move by Grinding Gear Games (GGG) positions the title as a next-generation Action RPG, built from the ground up with new systems, a fresh campaign, and a distinct endgame. While it shares the same dark fantasy setting and deep customization roots as its predecessor, the separation allows both games to progress independently, each receiving unique updates, balance adjustments, and league content. For dedicated fans, shared cosmetic microtransactions form a bridge between the two worlds, ensuring continuity while exploring new horizons. For players seeking economic advantages in the new installment, resources like PoE 2 Currency will play a key role in gearing and progression.



GGG’s roadmap to launch is methodical, designed to maximize community engagement and ensure a polished release. The process unfolds in clearly defined phases that gradually open the gates to more players while refining gameplay balance and technical stability.



Alpha Testing: Establishing the Core
Commencing in June 2024, Alpha Testing serves as the foundation for Path of Exile 2’s systems. This highly selective stage focuses on stability, combat feel, and server infrastructure. Limited content is available, but the emphasis is on perfecting the game’s new engine and ensuring the design philosophy aligns with player expectations before moving forward.



Closed Beta: Expanding Access
Scheduled for late 2024, the Closed Beta marks the first significant opportunity for the wider community to experience the game. This phase introduces the complete six-act campaign and early endgame systems, allowing GGG to gather extensive feedback on class balance, skill performance, and in-game economy. Access methods are expected to include supporter packs and possible lottery invitations, ensuring dedicated fans get early hands-on time.



Core Gameplay Innovations
Beyond narrative changes, Path of Exile 2 redefines fundamental ARPG mechanics to enhance player control, reduce unnecessary complexity, and deepen combat strategy.




Introduction of 12 new base character classes, offering two options for each primary attribute—Strength, Dexterity, and Intelligence.
Each class features three unique Ascendancies, totaling 36 specializations at launch, greatly expanding build diversity.
Skill gem overhaul: sockets now reside on the skill gems themselves, removing the need to hunt for perfectly linked gear.
Dedicated dodge roll mechanic for all characters, enabling manual evasion.
Weapon swapping with separate skill bars, facilitating multi-style combat builds.
Improved animations and smarter enemy AI, making encounters more tactical.


System Comparison: Path of Exile 1 vs Path of Exile 2



Feature
Path of Exile 1
Path of Exile 2




Base Classes
7
12


Ascendancies
19
36


Skill Gem Sockets
On Gear
On Skill Gems


Combat Mobility
No universal dodge roll
Universal dodge roll


Weapon Swap
Limited
Full skill bar swap


Endgame Mapping
Atlas of Worlds
100+ unique maps with bosses




These innovations aim to streamline player progression while still offering the depth that defines the franchise. The skill gem overhaul, in particular, removes one of the most common barriers to experimentation, allowing players to freely test builds without being constrained by gear socket limitations.



Looking ahead, GGG’s vision extends well beyond launch. The endgame will feature over 100 unique maps, each with its own boss fight, running parallel to Path of Exile 1’s Atlas system but offering a separate progression path. Quarterly leagues will introduce new mechanics, gear,



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