GTA has always been as much about guns — and the freedom to wield them — as it is about sprawling cityscapes, chaotic heists, and over-the-top criminal mayhem. But based on recent leaks and early footage of GTA 6 Money, it seems the series may be drastically rethinking how it handles weapon carrying and inventory. Gone may be the days of hauling an entire armory on your character at any time. Instead, the game appears to lean heavily into realism, strategy, and preparation.
The Leak: Duffel Bags, Backpacks, and Trunks
One of the more talked-about revelations from the leaks is that players may be able to use a duffel bag or backpack to store weapons and gear — in addition to, or instead of, carrying them all on their person. Some of the leaked UI footage reportedly shows a “Duffel Bag” slot in the inventory wheel/menu.
Moreover, the concept of storing extra weapons inside vehicles’ trunks has been floated. In other words, your car becomes a mobile armory. If you want heavy gear, bulky weapons, or a full complement of weapons beyond what you carry on you, you’d store them in the trunk; only a limited load will be on your person at any one time.
This design seems to mirror the more realistic, immersive carrying systems seen in recent narrative-driven games — and even draws clear inspiration from how items and weapons were managed in Red Dead Redemption 2 (RDR2).
The New Weapon Wheel & Inventory System
The leaked material also hints at a revamped weapon wheel and inventory interface. The old structure of GTA — where you could carry many weapons and switch them on the fly — appears to be replaced with a more organized system that handles weapons, gear, and items under a unified interface: weapons, equipment (like health/consumables/tools), and “gear” or “inventory bag” items.
Under the new model, you can't just walk around with dozens of guns and explosives slung all over you. Instead:
The game seems to enforce a carry limit: early footage suggests you may only be able to have a couple of rifles and pistols “on your person.”
Additional weapons (or gear) would likely be tucked into a duffel bag/backpack — which itself occupies an inventory slot — or stored in a vehicle trunk.
The wheel’s UI reportedly allows quick switching between weapons, gear, and the bag/inventory — likely via the controller’s right stick or weapon wheel button.
Consumables and tools (medical kits, body armor, lock picks, etc.) are also part of this new inventory system — not just weapons.
This overhaul suggests a more tactical, considered approach: players may need to plan their loadout based on upcoming missions or expected encounters, instead of just carrying everything with them by default.
Why This Shift Matters: Realism, Immersion & Strategic Depth
The proposed changes to weapon carrying and inventory in GTA 6 would mark a major shift in tone and gameplay philosophy for the series. Here’s what could make this new system both challenging and exciting:
1. More Realism and Immersion
Allowing players to stash extra guns in their car trunk — rather than always carrying them on their person — adds a real-world logic that makes sense: in real life, criminals stash heavy gear in vehicles, not walk around with a small arsenal at all times.
The presence of a duffel bag or backpack as a physical, usable inventory item can deepen immersion. It’s not just a quick select menu — it feels like actual equipment, like a heist bag you’d throw over your shoulder